Factsheet

Developer:
Area Effect
Based in Paris, France

Founding date:
June 23, 2011

Website:
area-effect.com

Press / Business Contact:
contact@area-effect.com

Social:
twitter.com/AreaEffect
Skype

Releases:
Pathingo
Izle
Startales
Php Errorlog
Bipolife

Address:
5 rue des Suisses
75014, Paris

Phone:
+33 (6) 27 39 85 56

Description

Area Effect is a designer and developer of entertainment software. We are currently working on Izle, a procedural 3D ARPG to be released on Steam and next-gen consoles in 2016.

History

Early History

Area Effect was founded by Alexis Bacot in 2011 after 4 years at Ubisoft where he worked as a Lead Gameplay Engineer and Producer. We first started in the mobile business, creating two games: Startales and Pathingo. Startales was our first game that we produced, and with a small budget (less than 2k€) we managed to rank #1 in more than 20 country on iPad in the Kids category. It reached more than 300k unique players, with more than 3.5M games played and 250M stars caught. After that we created Pathingo (mobile puzzle game) but it didn't really reach our quality standard so it is still unreleased. We then moved on from mobile and worked with Ubisoft to develop Bipolife: a game for bipolar patients to help them understand their condition better. Bipolife is basically a Sim's game except your character is bipolar ;) It took about a year to develop, and after that we started working on Izle.

Road to Izle

Currently we're working on Izle, a 3D procedural ARPG where you go on a quest to rebuild the last world of light using terraforming powers. We've been working on it since January 2013, and we're planning a Steam Early Access in the near future.

Projects


Videos

Izle Alpha Trailer YouTube

Startales Gameplay Trailer YouTube


Images

Icon512x512.png
Title_Startales.png
Golem.png
Bipolife04.png
Title_Bipolife.png
ShardOfLight.png
Island.png
Pathingo02.png
Lighthouse_Night.png
Title_Pathingo.png
FireMaze.png
WorldWithStrategicMap.png

There are far more images available for Area Effect, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (1MB)
logo

Awards & Recognition

  • "Most Creative and Original Project, Best Hardcore Game, Best Desktop / Downloadable" - Izle, Game Connection Development Awards, Paris, 28 October 2014

Selected Articles

  • "The gameplay is at this time shining extremely brightly and Izle might very well be turning into a modern classic - a game changer in the grander scheme of the industry."
    - Andre Eriksson, Cubed3
  • "The beauty of Izle is not just in the gorgeous low-poly environments and creatures, but the fact that you can create a world, run an adventure through it, terraform that world to something else entirely, and chain another island to do it all over again"
    - Zack Keosaian, Cliqist
  • "There comes a time, every so often in gaming where a game has the potential to change the landscape, to break the mould using a fusion of ideas which complement each other in such a way that makes a game magical."
    - Aaron G., Xbox Culture
  • "French studio Area Effect came out as the biggest winner of the day, taking home five trophies in total for their action-exploration game Izle."
    - Award Jury, Game Connection Europe
  • "Izle leads Game Connection Development Award winners"
    - Steven Hansen, Destructoid
  • "(French) Izle est l’un des titres les plus ambitieux du stand"
    - William Bertin, Game Side Story
  • "(French) Un savant mélange de Fables, de Minecraft et de Zelda pour une excellente découverte au stand Made in France du Paris Games Week"
    - Aurelie Knosp, Joypad
  • "Not only does Startales have engaging gameplay (...) it also offers something of an emotional experience."
    - Nissa Campbell, Touch Arcade
  • "App Of The Day: Startales – A Tale Of Star Crossed Lovers"
    - Trevor Sheridan, Apple N Apps

Izle
Izle official website area-effect.com.

Area's Founder Website
Alexis Bacot personnal website http://light-and-shadows.net/.


Team & Repeating Collaborators

Alexis Bacot
Game Director, Gameplay Engineer, Design

Robert Heng
2D/3D Artist

Adonia Urian
Illustration

Clement Peres
Music Composer

Reynald Bayeux
3D Artist

Dominique Voegele
SFX

Christophe Davaille
SFX

Jodi Lorenzo
Flash Animation

Betty Le Bon
2D Artist


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks